essay  |  03.23
This paper investigates the fundamentals of genres in storytelling and how they translate into the interactive landscape of video games, dissecting strengths and weaknesses. Other medias, such as film and novels, contrast the characteristics of storytelling in games, and the adaptations of the same story into other mediums further highlight the differences in their experiences. These examinations provide groundwork for understanding how the young narrative method of video games has opened a new realm of possibilities for storytelling.
This essay is available for viewing. Originally written as a final thesis with a focus on video game narratives, this document is preliminary to an upcoming larger project.
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